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源地址_http://bbs.3dmgame.com/thread-2837931-1-1.html. y; z+ P* M+ T
使用方法:: s. f1 Q# C. ^% H w/ c- i
1、解压缩
8 l. W7 Y2 i- g f! \ `9 w' l2、复制升级破解补丁到游戏目录覆盖
/ f4 l& L+ G* o% [4 H3、运行游戏
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6 U+ }- I! ^; hBy RELOADED9 h9 r, t* Y6 z. u
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NEW FEATURES
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Skyrim launcher support for Steam Workshop / S" C7 \& e2 I4 E K3 w" E Z2 j+ G
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BUG FIXES
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General optimizations for memory and performance
8 R- v- V4 |0 a& WImproved compiler optimization settings (PC)
' G* C) Q* R$ ~: ?. N0 P; rMemory optimizations related to scripting
# v7 F% _$ ^* W- @5 m0 rFixed crashes related to pathing and AI
$ H+ r" |0 k0 S) ]% Y3 H) MFixed crash in Haemar’s Shame if player had already completed “A Daedra’s Best Friend” 3 L7 A4 j$ e E2 X
Fixed rare crash with loading saved games 4 @, f, u) \. s, ^/ n
Fixed issue with accented characters not displaying properly at the end of a line
D" e) p+ L/ b$ {/ iMaster Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian , H( w, T4 v4 U( N1 f
Fixed issue where dragon priest masks would not render correctly 2 m+ F3 V/ z$ t- p
Fixed issue where quests would incorrectly progress after reloading a save
4 Q' ?0 G* E, c5 [' j. NFixed issues with placing and removing books from bookshelves in the player’s home
) |) [8 x! m/ g! v9 Y" yFixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any furnishing.
3 C3 R+ f. u2 ?0 J; A* {Fixed issue where the player house in Windhelm would not clean up properly
) _4 |3 d( V2 s4 K# w* FFixed crash related to giant attacks and absorb spells " x; K9 G- Y, k: U
Fixed issue with ash piles not cleaning up properly ' d7 ] L* M4 V( h1 \6 s
Fixed occasional issue where overwriting an existing save would fail
- @; w0 h$ ^# e( U$ I4 b4 G7 y8 i) qFixed memory crash with container menu $ h6 o3 R( y) n. |
Fixed infinite loop with bookshelves
/ Z( z0 p) ^( @. Q1 Q: [Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions
3 l% ?$ V$ x9 I, W+ q" DFixed issue where transforming back to human from werewolf would occasionally fail
7 R2 ^, W7 U, a5 Z! {8 y U$ _% w; oBows and daggers will display properly when placed on weapon racks % Y3 C! y2 x' j$ \$ h" F$ D3 i
- ]9 @. Y$ W0 a7 g, P2 w' WQUEST FIXES( d- M, W0 D; i' u
" E) n, ~( h. u4 ~3 w+ h- b' d: k9 TThe Unusual Gem inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity” ; w8 `6 D5 O9 c2 [/ f0 K5 I1 |
In “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble # s: G- [2 K5 K/ Z u# X2 g6 y
Fixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest 7 @. ?" d. v& j% p" P5 B u' ?. Y4 h
Fixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly.
' y( ~, Z) g8 @% |/ b* XFixed issue progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests. # ?$ _/ a2 _& s7 }% ]
In “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times
4 \% J5 P: c7 z+ kIn “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it
* L; A i( b: U) {5 F8 I( o' tFixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpse unaccessible , Z6 y+ H6 |- Q4 C/ b$ N/ K
In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it " n, A+ N( R) f. Y
“The White Phial” will now start properly if player already has a briar heart in their inventory - b# Q7 H- o8 X+ r
Player can no longer get stuck in Misty Grove after completing “A Night to Remember” 1 q9 A5 H, R4 c+ _9 L4 U
Fixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing
_# J6 E, d: bIn “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest ' u7 a t* z3 y7 C7 \' c
In “Revealing the Unseen”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
" c# \- _8 \# J: {5 ~+ p“Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest ; f5 l0 ?, k x' L! N4 w
Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor
. F3 Z6 V3 h% }: {) m) F“Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory , _, s3 D7 Y1 N. m" ~3 k" u
Finding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating ( ~! ~7 w7 B6 g
In “The Coming of the Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
. K% p" g$ ?: M. uFixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack 8 [* _. y& y4 o
Fixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it 1 @1 F- _# O8 ?* t. J
“Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest. 4 P; f# \' }; g8 W! v/ o
Fixed rare issue where “Dampened Spirits” would not start properly
% S$ _$ S' o2 F& rFixed issue where player would be unable to become Thane of Riften if they purchased a home first % W! s T. v8 |1 }
Fixed issue where killing guards in Cidhna Mine would block progression for “No One Escapes Cidhna Mine”
0 a1 e; X1 {4 L) x4 C( W$ y+ i. VFixed numerous issues with “Blood on the Ice” not triggering properly 4 x5 S# G# p9 W: m
In “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm . E- z+ b! o5 y- J& o7 P6 v5 W
In “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress
' B/ h; l8 G$ e9 @Fixed rare issue in “To Kill an Empire” where an NPC would fail to die properly , Q, y5 o( J7 K
Clearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting. 1 m" V6 ]5 I, J `5 Y7 |+ |
下载地址3 e( s/ X! W5 ]5 m- {3 v
http://115.com/file/e7wcuf01
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* N/ }; i5 I: Q! b" m已经有一些小白鼠实验了,可以提高帧数,但是有些旧版本的补丁插件不可用,详细的进3大喵本帖查看
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