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本帖最后由 alex30001 于 2011-11-23 15:22 编辑 . M+ ?$ a# {+ [$ O; U/ N
! C- [) Z+ E/ @! M" O$ G- n9 Z$ E+ i[工具更新,Ju乳将至?]Niftools 3dsmax Plugin 2.7 (With 2011, 2012, Skyrim) 支持修改天际的模型了!
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Niftools 3dsmax Plugin 2.7 (With 2011, 2012, Skyrim)
$ h" L, [. m1 ~0 H+ pby figment » Tue Nov 22, 2011 8:42 am3 p8 `* g$ {6 C) M: F4 C4 q
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Here is a build of latest source with version set to 2.7:
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Change List:4 s( A T! p( d) p
Compiled with Max 2011, Max 2012 (both Win32 and x64), _6 \% z" p: O$ G- V" V
Changes to niflib/docsys scripts to handle BSShaderProperty and handle 20.2.0.7 quirks. j' Q! G0 F) c2 L3 f# Q
Added minimal support for Skyrim
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" p& Q5 [1 k" u6 v @Notes:
3 _1 V; c. J# iI've only tested so far as to load a couple of models and they show with textures
0 I2 Q. |5 j8 c; lTested primarily with Max 2010 x64 and Max 2012 x64. Other builds are untested.4 d/ T) e) | V4 X+ y/ _
Feel free to add to the official download repository if you like
0 l9 h" C6 i' v( h2 E" X- VI'm not interested in being an official or unofficial contributor, sorry7 B }! D3 B. R
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niftools-max-plugins-2.7.0.36267d4.exe# d- w5 V$ a$ t! v% e6 {
niftools-max-plugins-2.7.0.36267d4.7z
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Source code, if you want to risk pushing back in to the repository+ U3 @& f% N2 E# d& b3 i9 `/ V$ d: p
git://github.com/figment/max_nif_plugin.git
5 ?* X0 D" y/ f' ygit://github.com/figment/niflib.git/ z3 Y L! ^; f8 q8 D& K
git://github.com/figment/nifdocsys.git
* a6 q) q! q# h. y/ L$ ~git://github.com/figment/nifxml.git- E- e1 ~2 |, t; s+ b# j5 {
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Screenshots if forum supports image linking:
& P5 g W5 |4 ]1 o3dsmax2011-2012的田鸡天际nif插件.作者figment.& d1 p/ a) A$ T* v; K. q
* q0 f/ C% D) |0 h. w/ o0 _ a+ O# }使用3dsmax的同学拿去开工吧! H! \8 w# a' y3 h
6 x7 N F. Y0 y下载方式: 翻墙.% X. d1 Y( l/ S' B- X- m O
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Blender没消息.$ H m6 ]3 T6 \/ g* j: d/ k
& T0 B$ C! o) D" n( X倒是另一款商业软件Maya也出了2012nif插件的测试版,但没说明是否支持天际
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http://niftools.sourceforge.net/forum/viewtopic.php?f=12&t=31819 `5 {5 }/ F- X) W
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有兴趣的自己去niftools的论坛找吧,以后可能懒得转了.' c+ T* @* E ? Z6 [5 }
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http://niftools.sourceforge.net/forum/index.php |
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