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本帖最后由 alex30001 于 2011-11-23 15:22 编辑 ; a4 l8 b; _- j- k. \- G
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[工具更新,Ju乳将至?]Niftools 3dsmax Plugin 2.7 (With 2011, 2012, Skyrim) 支持修改天际的模型了!1 B {& M2 o4 ^
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http://niftools.sourceforge.net/forum/viewtopic.php?f=20&t=3178&start=0" h% l% D+ z! i$ h1 k# D# d6 M3 G
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Niftools 3dsmax Plugin 2.7 (With 2011, 2012, Skyrim)
8 ?; m( [ `' ?$ I, Yby figment » Tue Nov 22, 2011 8:42 am# n+ P X) n: s$ {6 `: x8 o
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Here is a build of latest source with version set to 2.7:
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Change List:4 P' t( C+ Y, o+ J; Q
Compiled with Max 2011, Max 2012 (both Win32 and x64)7 I: b- a% S. I
Changes to niflib/docsys scripts to handle BSShaderProperty and handle 20.2.0.7 quirks.
- E7 Q; B3 F$ A: |Added minimal support for Skyrim" w) c* q8 R2 ^; n; n5 U
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Notes:
4 \$ ~$ s7 ?* X0 R3 ^; [0 ~I've only tested so far as to load a couple of models and they show with textures+ d1 ^* k& }$ H& @0 I: D4 t
Tested primarily with Max 2010 x64 and Max 2012 x64. Other builds are untested.
) n1 h7 ? h. M- p3 t$ ]! T6 _Feel free to add to the official download repository if you like8 w* c% ]9 c& s; C% }3 T3 t$ F
I'm not interested in being an official or unofficial contributor, sorry8 ?: t/ b. Y2 t# i( b
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niftools-max-plugins-2.7.0.36267d4.exe
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Source code, if you want to risk pushing back in to the repository* ]2 a/ @% L! J/ d
git://github.com/figment/max_nif_plugin.git# H2 U6 w+ k" _) N- ?
git://github.com/figment/niflib.git2 F- s0 E3 \9 u
git://github.com/figment/nifdocsys.git3 d2 d4 \- z0 E
git://github.com/figment/nifxml.git+ b/ G6 g# S- q% s# }; Z
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Screenshots if forum supports image linking: ( Q* t% {- ?5 v
3dsmax2011-2012的田鸡天际nif插件.作者figment.2 @. x% t& f9 h6 k9 X
% @- Q j' B+ N% N2 e/ T使用3dsmax的同学拿去开工吧!
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* k9 [- l& B. r+ {2 W S4 _下载方式: 翻墙.* l3 {9 R8 m5 T& Y* H
' g; j1 s$ r$ C- O: tBlender没消息.
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( S2 {0 k1 L" F* J4 _# \6 T倒是另一款商业软件Maya也出了2012nif插件的测试版,但没说明是否支持天际
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$ o& T; Q. ^/ `) I6 A$ W [8 qhttp://niftools.sourceforge.net/forum/viewtopic.php?f=12&t=3181/ O6 a6 b9 N5 \% r1 }
+ b3 v9 q, F' h. y( X. r+ R5 X有兴趣的自己去niftools的论坛找吧,以后可能懒得转了.
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