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进入\我的文档\My Games\Oblivion,打开oblivion.ini,关掉背景音乐和声卡硬件加速,如下设置:
1 C# u& Q! o& S6 e6 m0 E; S[Audio]
; V) k9 N; y; q( p# XbDSoundHWAcceleration=0
% _( g1 u9 U+ l xfMinSoundVel=10.0000% K' T% n$ l( D* z0 D
fMetalLargeMassMin=25.0000
% D M1 x7 J J, c+ C; U4 `$ J: N$ _; s* c9 ]fMetalMediumMassMin=8.0000
! {( Q; \. D3 |/ }4 o: pfStoneLargeMassMin=30.0000 \, |" d( t9 ^
fStoneMediumMassMin=5.0000; @1 d! t: R3 R$ O
fWoodLargeMassMin=15.00008 Z) l6 a/ w5 f2 P( F3 R
fWoodMediumMassMin=7.0000" J7 f% K9 N: T; u. l* `
fDialogAttenuationMax=35.0000+ W; ]. K e) n
fDialogAttenuationMin=7.7500' F1 m; k/ {0 y
bUseSoundDebugInfo=1
V; h9 ~# z4 m9 ~0 ` WfUnderwaterFrequencyDelta=0.0000
/ f6 w2 K/ d n5 e5 }, kbUseSoftwareAudio3D=0
+ l. V% K& E1 Y9 _. AfDefaultEffectsVolume=0.8000
, c1 m4 G- U5 |! x, z, Y, PfDefaultMusicVolume=0.30005 w: D1 ^, d" n
fDefaultFootVolume=0.8000' [/ K4 J, s) X9 I
fDefaultVoiceVolume=0.8000% d' {8 y6 |! l
fDefaultMasterVolume=1.0000
$ i+ A3 N- q, K; tbMusicEnabled=0
0 w! G s, j) [% ibSoundEnabled=1
8 p. W) z5 k: Z5 h6 ~- a% a2 OfLargeWeaponWeightMin=25.0000
" y- k) y/ r0 j, N# H# xfMediumWeaponWeightMin=8.00001 D, Q1 l2 i+ j- a. Z
fSkinLargeMassMin=30.0000
, S: m7 V2 `/ \fSkinMediumMassMin=5.0000
7 [5 |2 Z* c( R9 {5 W' F6 a C% o3 VfChainLargeMassMin=30.0000" M/ m5 t' v g: q' G9 p& ]
fChainMediumMassMin=5.00004 W, z) n- ~' ^
fDBVoiceAttenuationIn2D=0.0000
0 u& S4 \; y! @* J: L6 {iCollisionSoundTimeDelta=503 e- H2 V9 K+ V% g2 x
fGlassLargeMassMin=25.0000
1 R) V* n% R ^2 R: wfGlassMediumMassMin=8.00006 ^" t* b& M" I: Y) R, ^( P1 A
fClothLargeMassMin=25.0000# H& a8 s; U" G9 G; C
fClothMediumMassMin=8.0000
2 X7 M* Z5 h( t( |- E# QfEarthLargeMassMin=30.00007 u) G2 F" P0 Q& u4 i
fEarthMediumMassMin=5.0000
; t s' `& R# o( ?% o* A5 o: ubUseSpeedForWeaponSwish=16 L7 b+ F; O: ^! J7 L/ S
fLargeWeaponSpeedMax=0.9500, T8 o% s$ |, ]8 f
fMediumWeaponSpeedMax=1.1000
$ V5 W1 H+ F0 f: R% OfPlayerFootVolume=0.9000
* H0 ?8 e! T: E, w- h. ~6 MfDSoundRolloffFactor=4.0000! |. R* p/ G8 G/ J- p x
fMaxFootstepDistance=1100.0000
; k( G8 w$ M, Q9 g9 x0 AfHeadroomdB=2.0000
* Y1 U/ {, |% n, ?( piMaxImpactSoundCount=32
' F0 y* _1 K- p+ w6 e/ h/ }6 c' GfMainMenuMusicVolume=0.6000
& j9 i9 q( }, z修改后自我感觉弹出几率大大减少 |
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